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Blog Post 2

So, it's been a very productive week for me on this project, i have managed to get the ground floor, 2nd floor and 3rd floor nearly completed in terms of a blockout. Of course these things could change. I have currently planned to add two more floors to this design, with the 4th floor being very similar to the 2nd and 3rd, but emphasizing more on space, with the majority of the floor being marketing rooms with mostly see-through glass. Finally, the last floor being storage / server room floor, this floors implementation has not been documented yet and will be covered in a future post.


The document i have started, which will show my understanding of level design is coming along well, i am in the process of bullet-pointing my document and outlining key features that i want to explain, with references to other games and artists with industry experience. When i start actively writing this document i will create blog posts on each subject and outline the techniques i have used in my project and why.


Below are my progress screenshots of:

  • The ground floor

  • 2nd Floor

  • 3rd Floor

  • The whole building from a front view

  • The WIP (Work In Progress) Tutorial


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